When a techno-wizard that goes by the name Aurora discovered the spell Power Weapon, she decided to invent a weapon sheath or scabbard that would automatically activate the spell upon the drawing of the weapon. Since she has invented the TW item, many Techno-Wizards have copied it and the magic item, while still rare, is becoming more and more common.
Anytime a melee weapon (including magical, rune, techno-wizard style, or technological), its damage is increased by 25%) as long as the scabbard has enough P.P.E. to activate the spell. For example: A Rune weapon that inflicts 1D6x10 MD normally would be increased to 2D4x10 when drawn from the scabbard. See Federation of Magic, page 144 for details on the spell. The scabbard has 4 smoky quartz crystals that each store 35 P.P.E. that allows the weapon to be activated 4 times. The P.P.E cannot be used for other purposes.
P.P.E. Cost to Create: Total of 680
Spells Needed: Mystic Alarm (5), Power Weapon (35), and Talisman
(500).
Physical Requirements: Weapon sheath or scabbard, length of
copper wire (20 credits worth), length of silver wire (1000 credits worth),
and length of gold wire (3000 credits worth), 4 Smoky Quartz crystals (worth
50 Credits each)
Duration of Charge: 2 melees (30 seconds) per level of experience
of creator
Cost of Activation: 35 P.P.E., draws P.P.E. from storage in
crystals. Each crystal stores 35 P.P.E. for a total of 140 P.P.E. The Scabbard
regenerates at the rate of 2 P.P.E. per hour normally, 10 P.P.E. per hour
at a ley line, and 20 P.P.E. per hour at a nexus point.
Cost: 250,000 credits (due to high P.P.E. cost to create)
[Federation of Magic is a trademark owned by Kevin Siembieda and
Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
By Kitsune (E-Mail Kitsune ).
Copyright © 1998, Kitsune. All rights reserved.